Very good, if you actually take the time to play.
A lot of people were turned off within the first three levels; the first level is EXTREMELY hectic and confusing, and it's far too easy to die in it. Judging by a lot of the negative reviews, a lot of people stopped there and passed it off as bad. In example, MindChamber remarked that the characters were unmemorable; he obviously didn't play long enough to get the point that you were supposed to create your own using parts. Someone else said the characters were too similar; the same applies. I'm not talking about the characters so much as I am how little time these people apparently were willing to put into the game. I got the same impressions, but I kept playing. Once you get the hang of it, character appearances range more, and the levels flow a little more sensibly, it gets much better and far more enjoyable. The game is very cleanly put together and has an amazing variation in weapons and has extraordinary character customability. The combat gets hectic, but there is an art to fighting like that.
This game is very well made, and is extremely similar to Super Smash Bros, which it mimics very well; its downfall is that you made a piss poor choice with the first couple of levels. You really should have started players off with easier, more manageable fights.
I got all three endings. Contrary to the norm, the best ending is to get rid of the girl who "loves" you and the worst is to have her stay. Why? She's a drug. I realized that she was a drug on my second playthrough. I noticed how addicted the narrator seemed (he wants to know if he can live without her) and linked that to the first ending I got, which was the one in the hospital concerning hitting nerves or arteries. Voila, she's a metaphor for a drug.
Anyways, I kind of liked the style of this. The colors were nice, all yellows and whites and dull browns. The story was kind of sad and pitiful, and had a relatively well done, simple execution. My problems were that it wasn't very compelling; you couldn't relate to the main character and the options were usually systematic. Option 1: Say something nice to her. Option 2: Ignore her or go in a negative direction with her. More options would definitely be welcome. As well, more art would be really nice; she had like 3 different expressions and there were only 3 backgrounds... that was pretty much the extent of the art. More interesting personalities on the two characters would have been welcome as well, as would a more audibly pleasing and interesting piece for background music.
Anyways, I like how figurative and interpretive the story is, and it does have a smidgen of style, but the elements of how you interact and how much there is to this need some work.
You, sir, are tank-crazy. You draw a lot of tanks and other large-scale mechanical devices. Very good art though. I particularly liked the pokemon, as well as other assorted creatures. You have a good imagination, it's a shame you spend so much of your time drawing boobs and guns (no offense to you, though, it's all good either way.) Your mushrooms are really quite good, too.
The background music is from Final Fantasy 9, correct? I recognized it, and it's a pretty good choice, albeit contrasting with your art style.
All around, it's pretty good. Why don't we see some of this stuff in the art portal?
There's waaaay too much to put into the Art Portal.
And the good ones are already there.
Nevermind the idiots rating it low for idiotic reasons like how you spell "colour". This is great. Unlike most collabs, I actually enjoyed most of the works here. My two favorite artists in the collab were M-Vero and Lunsfryd. The theme to it, tri-colors, is interesting, and many of the works were superb.
The clock isn't 12:15
I've seen a number of people complain about the clock not working with 12:15. Notice the moon outside; it's 12:15 AM, which converts to 00:15 in military time. It requires a bit of thought to figure that out. The combo is 0015.
Level 21 was simply too hard. I couldn't beat it, even though I got what the order was.
It's quite an interesting little world that you have created here. The music was great. WASD controls would have been nice, but it wasn't difficult to cope.
Good job, it's a pretty little game.
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